Smite does not work with Life Steal and Mana Steal, but does steal life with Life Tap curse on target. Paladins utilizing Smite benefit from points put into Holy Shield, which increases smiting damage. Each Smite is a guaranteed hit if uninterrupted. In addition Smite is one of the few physical attacks in the game that have no reliance on attack rating. By skill level 15, the player is dealing a powerful blow (225% of the Paladin's base damage) and stunning most standard enemies for almost four seconds. When stunned, an enemy cannot move, attack, cast spells or otherwise use their abilities. Smite bashes an enemy with the Paladin's shield, damaging and Stunning them. To this end, the Paladin has developed several combat techniques that use the shield not only for defense, but also as an offensive weapon. Just as righteousness can give his spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat him. Both are tools he uses to mete out justice. The sword of a Paladin represents the might of righteousness and his shield symbolizes the strength of his faith.
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